Sparked by a public display of sexual harassment in 2012, GTFO pries open the video game world to explore a 20 billion dollar industry that is riddled with discrimination and misogyny. In recent years, the gaming community has grown more diverse than ever. This has led to a massive clash of values and women receive the brunt of the consequences every day, with acts of harassment ranging from name calling to cyber vandalism and death threats. Through interviews with video game developers, {Ziyuantun.Com}journalists, and academics, GTFO paints a complex picture of the video game industry, while revealing the systemic and human motivations behind acts of harassment. GTFO is the beginning of a larger conversation that will shape the future of the video game world. 译文(2): 在2012年公开展示性骚扰的刺激下,GTFO 打开了视频游戏世界,探索一个充满歧视和厌女症的200亿美元产{资源屯-ziyuantun.com}。近年来,游戏社区比以往任何时候都更加多样化。这导致了大规模的价值观冲突,妇女每天首当其冲地受到各种骚扰行为的影响,包括辱骂、网络破坏和死亡威胁。通过对视频游戏开发者、记者和学者的采访,GTFO 描绘了一幅视频游戏产业的复杂图景,同时揭示了骚扰行为背后的系统性和人为动机。GTFO 是一个更大的对话的开始,它将塑造视频游戏世界的未来。